Arun Kumar S

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Game Asset

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About the project

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This Trophy Model is inspired from the mobile game Clash Royale. I created the low poly model in Blender. Then I UV Unwrapped the model and exported it to Substance Painter for baking the mesh maps. After that I imported the maps inside blender and created textures using the Shader Editor. Then I baked the final texture maps in blender and exported them. Finally I added some lights for rednering the scene.

Software used - Blender, Substance Painter

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